Virtual Reality

Available for in library use:

  • 4 HTC Vive workstations (dependent on room availability)
  • 3 Google Cardboards
  • Unity software

Available for use outside the library (faculty only)

  • 30 Google Cardboards
  • Yi 360 VR Camera

Uses are:

  • Create VR content
  • Simulate experiences
  • Explore in a VR environment

Faculty may:

  •  Reserve the VR classroom
  •  Reserve the 30 Google Cardboards

Users should:

  • Check out from the Help Desk
  • Specify to check out the hand controllers for either a "seated" or "standing" station when requesting use of an HTC Vive
VR Help